Open Dynamics Engine
collision_libccd.h
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3  * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
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22 
23 #ifndef _LIBCCD_COLLISION_H_
24 #define _LIBCCD_COLLISION_H_
25 
26 int dCollideCylinderCylinder(dxGeom *o1, dxGeom *o2, int flags, dContactGeom *contact, int skip);
27 
28 int dCollideBoxCylinderCCD(dxGeom *o1, dxGeom *o2, int flags, dContactGeom *contact, int skip);
29 
30 int dCollideCapsuleCylinder(dxGeom *o1, dxGeom *o2, int flags, dContactGeom *contact, int skip);
31 
32 int dCollideConvexBoxCCD(dxGeom *o1, dxGeom *o2, int flags, dContactGeom *contact, int skip);
33 
34 int dCollideConvexCapsuleCCD(dxGeom *o1, dxGeom *o2, int flags, dContactGeom *contact, int skip);
35 
36 int dCollideConvexCylinderCCD(dxGeom *o1, dxGeom *o2, int flags, dContactGeom *contact, int skip);
37 
38 int dCollideConvexSphereCCD(dxGeom *o1, dxGeom *o2, int flags, dContactGeom *contact, int skip);
39 
40 int dCollideConvexConvexCCD(dxGeom *o1, dxGeom *o2, int flags, dContactGeom *contact, int skip);
41 
42 #endif /* _LIBCCD_COLLISION_H_ */
Describe the contact point between two geoms.
Definition: contact.h:88
Definition: collision_kernel.h:96